1. Harvatat: Capital of the Aurian Empire, and at thus it has its emblems (clear blue sky). Its built upon a huge piece of the Daera that fell, and as such its a city carved inside vail itself. Most of the activity occurs around here and all imperial roads ultimately lead to Harvatat. The city is surrounded by an impenetrable vail field and access is highly controlled. Inhabitants enjoy great standards of livings – the richest even have access to artificial beach enclosures. The Noostowers are located in the Imperial Palace. It is currently de-facto ruled by the Asgados Clan, though nominally the Rosal Clan leads it.
Symbol: Clear Blue Sky.
2. Kevkeni: Second largest and richest city, focusing on technology development and vail mining.
Symbol: Broken rock.
3. Sarkesa: Third largest city. Along with Harvatat and Kevkeni they are called the Triumvirate. The city is a nucleus for imperial roads – the largest and most important train company, Adhene, operates here, and its director from the Reilastea Clan lords over it. Sarkesa is also usually the rebel’s main’s base of operations when in missions affecting the Triumvirate. It’s Noostower is located in the Government’s Palace.
4. Braide Ende: Ruled by the Noren Clan. City known for its training grounds for the imperial army.
5. Orshel: Ruled by the Chalfiore Clan. Known to operate as a bank for other dome-cities, and considered to be one of the richest places in the Empire.
Symbol: Sun.
6. Urvala: Northern village close to the Abyss. Scott, Fau and Geral were born here. Known to be the place of a mysterious tragedy known as the Night of Tears which happened during the first Desert Campaign and ended with the execution of then warlord Zeigen Asgados by Emperor Rosal. In name only ruled by the Troffea Clan – it is a dead town at this point.
7. Sta: Ruled by the Abralios Clan. Alpac wool is its main export.
8. Haurli-Naru: Ruled by the Reidos Clan.
9. Diasgahea: Ruled by the Renzo Clan.
10. Kelseras: Ruled by the Sineheart Clan.
Symbol: Candle
11. Murrkal
12. Maskala: Anexed by the Asgados Clan during the First Desert Campaign. Famed rebel warrior Mersault the Hermit was born here.
13. Derdreli
14. Marsella: Ruled by the Eras Clan, the city is considered a cultural and intellectual icon of the previous years.
15. Attricks Goverment: Ruled by Lord Attrick’s, the city was given to him directly in payment of his services for the Empire, though he refuses to be considered as one of the Noble Families.
16. Sorpolo Barbanto
17. Pa-Lee-Ma: Located at high altitude mountains.
18. Nul
19. Starbelow Count: Small city below the mountains, known for its beautiful views of the night sky. Its Noostower is an observatory.
20. Zenith: Outskirt settlement. Anexed by the Asgados Clan during the Second Desert Campaign. Nitani comes from here.
21. Xucran Zenit: Ruled by the Asgados Clan, and known for being the place of origin of their feared kirins which they use to transverse the snow and for battle.
Symbol: Kirin.
22. Emire: A pacifist commune, known to be the place of origin of diverse hallucinogenics mushrooms that are smuggled across the Empire Lands, as well as of multiple Traveler Musicians of renown.
Symbol: Peace Knot.
23. Nul II
24. Stringer
Symbol: Bow and Arrow
25. Poder: The city is known for being on a constant state of inner turmoil due to inner political and power struggles the Empire is not able to quiet down.
26. Dohary: A small town focused on farming. It is used as a base of operations for some smuggling operations by the Clans.
27. Griabben-Cra
28. Hanacoli
29. Korrostor: Located near the Frozen Expand (frozen sea), and considered to be one of the most inhospitable places within the Empire outside of Abyss-nearing towns.
30. Inerni
31. Western Inerni
32. Kenmyrdon
Symbol: Knight helmet.
33. Galmyrdon
34. The Longing Temples: Ruled by the Gurak Clan. Settlement built as close from the Abyss as is its possible without risking human life. Mostly occupied by retired warriors, its known to be a place of religious meditation.
35. Sibermas
36. Belkusas
Symbol: Dragon protecting egg.
37. Aurdelard: Rich, urban city with expansionist behaviors, aligned itself to the Empire’s interests. Aurdelians have a fame of being treasonous among the rest of the Dome-Cities.
Symbol: Snow-moth.
38. Deltaur-Eclant: Main export is wood, and it has one of the biggest forest expanses within the Empire. The settlement is composed of actually four different minor cities which anexed together in defense against the Empire and ultimately surrendered during the Second Desert Campaign.
Symbol: Shield with four elements.
39. Tavurias: Ruled by the Deudalion Clan.
40. A
41. Gufix Oi: Known to be a place of deep study for conduits and of the use of Vail, many of the Shepherd’s main inventions are developed there.
42. Suemile
43. Morbelos
44. Nutaryu: Far reach settlement, massacred during the times of the Second Desert Campaign. Asha’s hometown. They had only a provisional makeshift Noostower and were generally isolationists, depending on the use of a vail field for defense. The village is currently completely destroyed and no Clan has lordship over it.
45. Amon-Ris
46. Immaculate: Settlement at the far end of the Empire, with its main export being salted wormhog meat. Religious matters are led by the local Archbishop, DeLorance. Fiadh was left here as a baby.